Centaur - Bestial
6 HP, 1 Armor, 15 STR, 12 DEX, 14 WIL, hooves (d6+d6), axe (d8) or bellow (amnesia)
- Creatures with the lower body and legs of a horse, but a humanoid upper body.
- Typically found alone.
- Hate music.
- Bellow: All within earshot must make a WIL save or suffer complete amnesia for 1d6 days.
Crookhorn
4 HP, 11 STR, 12 DEX, 8 WIL, club (d8, bulky) or spear (d8), bite (1d6), gore (d6+d6)
- Critical damage: Target must make a WIL save or be infected with a Crookhorn Disease.
Crookhorn Diseases:
d4 | |
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1 | |
2 | |
3 | |
4 |
Sprite
6 HP, 3 STR, 15 DEX, 13 WIL, dart (d4)
- Tiny humanoids with insectoid wings.
- Can cast Sleep and Masquerade at will.
- Critical damage: the target is poisoned, suffering irritation and swelling. The target's attacks are impaired for 24 hours.
Wolf, Dire
8 HP, 14 STR, 12 DEX, 10 WIL, bite (d10)
- Horse-sized, semi-intelligent wolves. Highly territorial, live in forests or mountains and ferociously guard its surroundings.
- Regular wolves are scared of them, but will fight alongside them against invaders.